![]() The files will be encrypted, packaged and added for you. Once you have edited the desired files run each !Package Script, then the !Create script, before running the !Move one after renaming the. 4CSV-Data (Changing campaign/upgrade/skill etc data).3UnitData-Weapons (Changing weapon and Ship data).2Localization-Combine (Adding/changing text in-game).1UnitSchema-Combine (Configuring ship layouts).These are the only scripts you need for the tool-pack.Īll of the files for you to edit are located in the following folders: Under the BFG2Mod_DevKit folder you will find 6 different command scripts. To create mods it is always best to create them as a seperate file with the toolkit (rather than touching the base game files which can break your game).ĭecrypting/Encrypting the Game files with the Toolpack: It is recommended that you use the Mod Manager to run/install mods: BFG2 Mod Manager If you are host it will be a modded pvp match). This ensures that EAC won't interrupt and disables Ranked PVP (you can still invite friends for private 1v1s. ![]() Running BFG2 with mods: Got to your steam Libary, right click BFG2, go to properties, set launch options, then add: -NoEAC We can use this to add new ship/weapon names, change character's names and even add new dialogue. ![]()
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